v1.0.1
Stable ReleaseMay 2, 2026Changed
- Promoted to stable v1.0 versioning.
- Enhanced initialization performance for Unity 6.
- Improved reflection-based Firebase Messaging discovery on Android with clearer fallback warnings.
Fixed
- Resolved a race condition where
OnConfigLoadedcould fire before A/B test overrides were applied. - Fixed offline cache corruption when disk was full during Localization fetch.
v1.0.0
Initial releaseMay 2, 2026Core
- KalmForgeClient - async initialization with environment-aware API key resolution.
- Environment switching - Development, Staging, and Production endpoints isolated by key prefix.
- Offline queue - automatic retries with exponential backoff; events survive app restarts.
- Identity - stable install-id via PlayerPrefs plus optional player-id override for custom auth.
- Capability tokens - plan-gated features resolved from the API key so unused modules stay dormant.
- KalmForgeRunner - DontDestroyOnLoad MonoBehaviour that forwards application lifecycle events.
Remote Config
- Typed getters -
GetValue<T>for float, int, bool, string, enum, and arrays. - Live refresh -
Fetch()pulls the latest schema; disk cache guarantees offline fallback. - [ConfigurableField] - attribute-driven auto-injection into MonoBehaviour fields and static classes.
- A/B test integration - overrides are transparently resolved inside
GetValue/TryGetValue.
Localization
- Runtime locale switching -
SetLanguage("fr")persists across sessions. - 33+ language mappings - automatic
Application.systemLanguageto ISO code resolution. - Fallback chain - active language → project default → first available → key itself.
- Parameterized strings -
Localization.Format("key", args)with invariant culture.
Analytics
- Event tracking -
Analytics.TrackEvent("level_complete", label, properties). - Session lifecycle - automatic start / end with duration reported to the dashboard.
- Batched delivery - flushes every 30 s or at 50 events; respects bandwidth caps.
- Offline persistence - buffered events survive network loss and app restarts.
Leaderboards
- Submit - by stable string key or UUID; optional metadata and custom player name.
- Top scores - paginated global rank list with configurable limit and offset.
- Around-player - contextual slice (N above, N below) for "near me" UI.
- Rotation support - daily, weekly, and custom-schedule instances with automatic rollover.
- Player statistics - best / worst / average score and rank across every past instance.
- Closed-instance rewards -
GetLastClosedResultandClaimLastClosedRewardfor end-of-season prizes.
Push Notifications
- RemotePush.RegisterAsync - acquires APNs (iOS) or FCM (Android) token and registers with the dashboard.
- Custom properties - pass segmentation key/value pairs at registration for campaign targeting.
- Firebase reflection - discovers
Firebase.Messagingat runtime; no hard dependency. - Local notifications - schedule one-off or repeating alerts via
LocalNotifications. - Opt-out -
UnregisterAsyncmarks the device skipped during campaign dispatch.
In-Game Messages
- Three render backends - UI Toolkit, uGUI (legacy + TMP), and IMGUI for maximum compatibility.
- Four layouts - Modal, Banner, Fullscreen, and Toast with per-message theme overrides.
- Auto-queue vs triggered - messages without a
trigger_keyshow automatically; others awaitTryShow("key"). - Button actions - close, URL, deep-link, reward, and dismiss-forever.
- Always-on-top - optional high-depth camera promotion so popups render above Overlay Canvases.
Live Events
- Scheduled events - fetch active events with banners, descriptions, and reward JSON.
- Server-enforced claim -
ClaimAsyncguarantees one reward per player per event.
Promo Codes
- Redemption flow -
PromoCodeRedeemer.RedeemAsync("CODE")with server-validated result.
Store Catalog
- Metadata and pricing - fetch product tiers, descriptions, and localized pricing.
Device Logs
- Automatic collection - captures Unity logs and exceptions for remote debugging.
Editor Integration
- Settings window -
Window > KalmForge > Settingsfor API keys, environments, and feature toggles. - Setup wizard - guided first-time configuration with dependency checker.
- In-Game Messages editor -
Window > KalmForge > In-Game Messagesfor PanelSettings, font, and theme preview. - Build processor -
KalmForgeNotificationsBuildProcessorinjects required iOS/Android entitlements automatically.
Looking for the install guide? Head to the Unity SDK overview or the documentation hub.